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Frequently-Asked Questions

Updated December 9, 2004
  1. Where did the world of Ethshar come from? Was it originally a gaming design?
  2. So how come there's no role-playing game based on it?
  3. Are there maps of Ethshar?
  4. How come the maps haven't been published anywhere?
  5. No, seriously.
  6. Okay, so if you aren't going to give us a better map, can you tell us something about the geography?
  7. So just how many Ethshar stories are there?
  8. Then why can't I find them?
  9. What order should I read the books in?
  10. Are more Ethshar stories in the works?
  11. What if you do find a publisher?
  12. Is there anything we can do to help get these written?
  13. Are you ever going to collect all the short Ethshar stories in one place?
  14. Are you going to write a story about the break-up of Old Ethshar?
  15. Are you going to explain how witchcraft and warlockry interrelate?
  16. You've written stories about wizards and warlocks and witches; when are you going to tell us more about sorcery?
  17. What about the other kinds of magic?
  18. What's the difference between a wizard and a sorcerer?
  19. Why doesn't the cover of The Unwilling Warlord have anything to do with the book?
Also, I've got a page of general information about Ethshar that discusses the following topics:
For a quick exit, click here.
  1. Where did the world of Ethshar come from? Was it originally a gaming design?.

    Ethshar was created, or at least developed, with gaming in mind, as well as fiction -- though when I drew the original map back in high school I didn't have much of anything in mind except keeping myself busy during a boring geometry class. In 1977, though, when I took that old map and started turning it into a world, I had in mind both gaming and fiction.

  2. So how come there's no role-playing game based on it?

    The problem was that I got so involved in the complexities of what I was inventing that it became unplayable as a regular face-to-face game; an hour or so of game time could consume days of real time. So I switched to play-by-mail, and that worked, after a fashion, for a couple of years. In 1980, though, a housefire destroyed my original set of maps (you'll notice the very first map, as posted here, is visibly damaged; the others, which were still in use instead of stuck in a drawer, were completely destroyed) and most of the records. Since I'd sold my first two novels by then and given up other gaming, I never tried to revive the campaign; since then, Ethshar's only been used for fiction. It works better for stories, in any case; in the original form it was never very practical as a game.

    Every so often someone suggests that I sell the gaming rights to someone. Well, I wouldn't mind doing that, if there was enough money involved and I was convinced the buyer would do a good job. So far, no one who's expressed interest has met those two criteria. If you think you might, you're welcome to try, but you'll need to convince my agent, who's hardnosed about this sort of thing.

  3. Are there maps of Ethshar?

    Yes, there are maps. The first set was destroyed in our 1980 housefire, but I redrew them, of course, working from scorched fragments and memory. They're very large; the smallest is 18" x 24". They're done in colored pencil; it doesn't reproduce well at all. I've got detailed maps in various scales of the World as a whole, the Hegemony of the Three Ethshars, and the Small Kingdoms, and street maps of every city with a population over 10,000.

  4. How come the maps haven't been published anywhere?

    They don't photocopy well.

  5. No, seriously.

    Actually, a map of the Empire of Vond probably should have been included in The Unwilling Warlord, but, frankly, I forgot when I was packing up the manuscript for submission. I may see about including it in The Vondish Ambassador, if I ever get that far in the series. There's no map in, say, The Spell of the Black Dagger because the whole story takes place in a single city. Several of the novels really cover fairly small areas. Besides, if I did include an accurate map, you'd see that the map wouldn't necessarily agree with what the characters in the novel believe. This is because the characters are wrong. Ethsharitic cartography isn't very good, and the teaching of geography isn't given a high priority in most families. But hey, just recently, while sorting through old files, I made a discovery -- I found the original map I drew in my high school geometry class! It's somewhat battered and fire-damaged, but at least you can see it. This isn't exactly the same as the final version, and it doesn't show any detail at all in the Small Kingdoms, but at least it'll give you map-hounds a start.

  6. Okay, so if you aren't going to give us a better map, can you tell us something about the geography?

    Sure. See Geography.

  7. So just how many Ethshar stories are there?

    Fifteen, so far -- eight novels and seven shorter stories:


  8. Then why can't I find them?

    That's complicated. You should be able to find Night of Madness and Ithanalin's Restoration, and if not, any bookstore can order them for you. The other six novels are in print in trade paperback from Wildside Press, and in e-book form from Fictionwise; you can buy the Wildside editions from all the usual online booksellers, or direct from the publisher, or you can special-order them through your local brick-and-mortar bookstore -- but they may give you a hard time about it, because Wildside is a small press that uses print-on-demand technology, which makes it look at first glance like a vanity press. (It's not one.)

    As for the short stories, they're more difficult. Six of them are reprinted in the Wildside trade paperbacks as bonus features -- ''The Bloodstone'' is in the back of The Misenchanted Sword, ''Weaving Spells'' is in the back of With A Single Spell, ''Ingredients'' is in The Unwilling Warlord, ''Night Flight'' accompanies Taking Flight, ''Portrait of a Hero'' joins The Blood of a Dragon, and ''The Guardswoman'' follows The Spell of the Black Dagger. ''Sirinita's Dragon" is not currently available.

    I'm afraid I don't know which stories are included in the e-book editions; some are, some aren't.

    Some of the anthologies the stories appeared in may still be available, as well, if you look around.

  9. What order should I read the books in?

    It doesn't matter. Any order you like. Each story is designed to stand on its own. The closest to an exception is The Spell of the Black Dagger, which does sometimes refer back to people and events in With A Single Spell, The Unwilling Warlord, and The Blood of a Dragon. Even that isn't anywhere near essential, though.

    There are lots of references and cameos connecting the various stories -- the protagonist of The Misenchanted Sword appears briefly in The Blood of a Dragon and Taking Flight, for example, and a very minor character in With A Single Spell turns up in a somewhat more important role in Taking Flight, and so on -- but you won't miss anything important if you don't spot these.

    If you really must have a recommendation for where to start, I'd choose The Misenchanted Sword, which was the first one written and which is mostly set well before the others in the internal chronology.

  10. Are more Ethshar stories in the works?

    Yes, but in an odd format. See ''A Legend of Ethshar on the Installment Plan'', also known as the Spriggan Experiment, for details of how I'm currently doing The Spriggan Mirror as a reader-financed serial.

  11. What if you do find a real publisher?

    I do have several more novels planned, if I ever find another publisher who's willing to pay enough to make it worth writing them:

    • The Spriggan Mirror: Gresh, the magicians' supplier mentioned but not seen in Ithanalin's Restoration, is hired by Tobas and Karanissa from With A Single Spell to find the cause of an ongoing nuisance
    • The Vondish Ambassador: The Emperor Sterren opens diplomatic ties with the Hegemony of the Three Ethshars.
    • The Final Calling: The end of warlockry as we knew it.
    • At the Sign of the Crimson Wolf: Valder the Innkeeper is snowbound in Sardiron with an assortment of troublemakers.
    • The Wizard's Garden: The buyer of a dead wizard's mansion discovers that old magic can cause trouble.
    • Azraya of Ethshar: Remember her from With A Single Spell and Taking Flight? No? Well, I do, and here's her life story.
    • A Stranger in the Forest: Not long after the Great War, in an area once controlled by the Northern Empire, a kid befriends a mysterious stranger.
    • A Feather from Her Wing: A young girl in the Small Kingdoms idolizes Irith the Flyer (last seen in Taking Flight).
    • The Rune of the Implacable Stalker: An innocent is accidentally targeted by a vengeance spell.
    • A Slave of Wizardry: A wizard buys a slave to test his spells on.
    • The Sorcerer's Widow: A pair of con men try to swindle a woman out of her husband's legacy.
    • Dumery of the Dragon: A sequel to The Blood of a Dragon -- Dumery and Aldagon encounter complications in trying to carry out their business plan.

    That's very roughly the order I'd write them in, but they'll probably never happen.

  12. Is there anything we can do to help get these written?

    You can contribute to the Spriggan Experiment mentioned above.

    Or if you have about thirty grand to spare, that's what it would cost to convince me to write another Ethshar novel instead of what Tor wants. If you do have thirty grand, well, I can find the necessary editorial and production facilities to get into print; it's just the up-front money that's a stumbling block.

  13. Are you ever going to collect all the short Ethshar stories in one place?

    I'd like to. There are a couple of problems with the idea, and a couple of possible solutions.

    The first problem is that single-author collections generally don't sell worth a damn these days. No one's interested in publishing books that don't sell, and I don't particularly want to see a book with my name on it not sell, because it might hurt sales of subsequent volumes.

    One possible solution to this is to have the collection published by a small press, rather than a big New York house; I think this is a viable approach, but it does mean the book would be relatively hard to find and wouldn't exactly make me rich. (You do understand, of course, that the underlying purpose of Ethshar is to make me rich.)

    And then, of course, there's the second problem: So far, the short stories don't add up to an entire book. They total maybe 40,000 words, and these days book-buyers want 90,000 or more.

    The obvious solution is to write more of them, and I might do that.

    A possible solution to both problems would be to combine the short stories with ancillary material, such as some of the stuff on this website, and have it published by a small press. I hope to pursue this idea eventually.

  14. Are you going to write a story about the break-up of Old Ethshar?

    A story about the break-up of Old Ethshar wouldn't be just one story, but dozens. It would resemble what happened to the Soviet Union a little, or maybe the feuding-warlords era in China, though it's not much like either of those, really. It's not that the central government lost control, really, so much as that the central government fell apart, and every local underling tried to take its place. And then those subdivided, and subdivided... I've charted out where some of the Small Kingdoms came from, and it's too long and complicated a process to make for a very good story.

  15. Are you going to explain how witchcraft and warlockry interrelate?

    I hope to do more with the interaction of witches and warlocks eventually. If I ever write The Final Calling, I'll probably include something about that.

  16. You've written stories about wizards and warlocks and witches; when are you going to tell us more about sorcery?

    When am I going to reveal more about sorcery? Jeez, I dunno. If I ever write The Sorcerer's Widow, I suppose.

  17. What about the other kinds of magic?

    The minor sorts of magic may never be the basis of stories. They may never get explained at all. Eventually I expect to cover all the major varieties at least somewhat, but I'm not in any hurry to get to any particular sort.

  18. What's the difference between a wizard and a sorcerer?

    In Ethshar there are several different varieties of magic, rather as there are different branches of science in our world. Different authorities count the varieties differently, and come up with anywhere from three to twelve kinds; I make it either five or seven, depending on how I want to count a couple at any given time. These different magicks need different names, so I've called one wizardry, another sorcery, a third witchcraft, and so on. The Northern Empire relied heavily on sorcery, which uses talismans and charms, and demonology, which (obviously) involves summoning demons, while Old Ethshar relied more on wizardry, which uses ritual and incantations, and theurgy, which calls on the gods for help.

  19. Why doesn't the original cover of The Unwilling Warlord have anything to do with the book?

    The art director at Del Rey screwed up. I have a full explanation on another page.

Click here to return to the top of the page.

The Legends of Ethshar

The Misenchanted Sword

With A Single Spell

The Unwilling Warlord

Taking Flight

The Blood of A Dragon

The Spell of the Black Dagger

Night of Madness

Ithanalin's Restoration

''Portrait of a Hero''

''The Guardswoman''

''Sirinita's Dragon''

''The Bloodstone''

''Night Flight''

''Weaving Spells''

''Ingredients''

Other Exits

That's it; here's your list of handy exits:


The World of Ethshar | The Misenchanted Page | Guestbook | E-mail me
An Introduction to Ethshar | Frequently-Asked Questions About Ethshar | The Ethshar Novels
Original version created: Tuesday, March 5, 1996
Last updated: Monday, May 16, 2005